The Android Game Developers Handbook.pdf
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The Android Game
Developer's Handbook
Discover an all in one handbook to developing
immersive and cross-platform Android games
Avisekhar Roy
BIRMINGHAM - MUMBAI
The Android Game Developer's Handbook
Copyright © 2016 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval
system, or transmitted in any form or by any means, without the prior written
permission of the publisher, except in the case of brief quotations embedded in
critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy
of the information presented. However, the information contained in this book is
sold without warranty, either express or implied. Neither the author, nor Packt
Publishing, and its dealers and distributors will be held liable for any damages
caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: August 2016
Production reference: 1120816
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78588-586-0
www.packtpub.com
Credits
Author
Avisekhar Roy
Reviewer
Attilio Carotenuto
Commissioning Editor
Edward Gordon
Acquisition Editor
Rahul Nair
Content Development Editor
Anish Sukumaran
Technical Editor
Taabish Khan
Copy Editors
Sonia Mathur
Karuna Narayanan
Project Coordinator
Izzat Contractor
Proofreader
Safis Editing
Indexer
Tejal Daruwale Soni
Graphics
Disha Haria
Production Coordinator
Melwyn Dsa
Cover Work
Melwyn Dsa
About the Author
Avisekhar Roy
is a B.Tech engineer in computer science. He has had a passion
for coding since his school days. However, he had no plans to become a game
programmer. His fate landed him in the gaming industry in 2010. Since then,
he fell in love with game development.
Avisekhar has worked in many formats of game development environment, ranging
from small companies and individual studios to corporate companies and full-scale
game development studios. He recently started his own gaming start-up in 2016 and
is currently working on games for the mobile platform.
Avisekhar has also worked with some big companies, such as Reliance Games in
India, as well as a small-scale studio called Nautilus Mobile. He is now trying to
acquire a position in the gaming industry for his own venture, Funboat Games.
I would like to mention my parents, who have supported me in
every step during the journey of my career. I would not be able to
write this book without their blessings. I would like to thank Mr.
Pritesh Dhawle for his active support in writing the book; he is
not just my partner at Funboat Games, but also an intimate friend.
I'd also like to express my gratitude to Mr. Kinshuk Sunil, who
supported me while writing this book at an early stage. There are
many more friends and well-wishers whom I would like thank for
their support.
Finally, I would like to express my gratitude toward the people who
provided their valuable analysis on specific subjects; their articles
and reports have helped me a lot to research more while writing this
book.
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