chapter3.txt

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tutorial = {
	index = 3
	category = 1
	title = "TUT_BAS_CHAPTER03_TITLE"
	desc = "TUT_BAS_CHAPTER03_DESC"
	buttonText = "TUT_BAS_CHAPTER03_BUTTON"
	country = ENG
	window = "hints_window"	# default window
	moveable = yes
	save_game = "eu4_tutorial_chapter3.eu4"
	
	page = {
		index = 1
		title = "TUT_BAS_CHAPTER03_PAGE01_TITLE" # Provinces and Buildings
		text = "TUT_BAS_CHAPTER03_PAGE01_TEXT"
		object = "TUT_BAS_CHAPTER03_PAGE01_OBJECTIVES"
		disabled_gui_object = { f_button_1 }
		disabled_gui_object = { f_button_2 }
		disabled_gui_object = { open_build_interface_button }
		disabled_gui_object = { unitpanel disbandbutton }
		
		effect = { # This page's effects on the world
			add_treasury = 500
			goto = 236 # London
			allow_select_province = yes
			allow_select_army = no
			allow_select_navy = no
			close_window = "tradenode"
			keep_window_closed = yes
			ai = no
			pauseable = no
			pause = yes
			add_country_modifier = {
				name = tutorial_modifier
				duration = -1
			}
			direction_pointer = {
				enable = yes
				target = 236
			}
			province_highlight = {
				enable = yes
				target = 236
			}
		}
		leave_page_effect = {
			direction_pointer = { enable = no }
			province_highlight = { enable = no }
		}
				
		trigger = { # Conditions that will take you to the next page if fulfilled
			select_province = 236 # London
		}
		
		option = {
			button = "TutorialPageButtonOption"
			text = "TUT_MENU"
			action = "close"
			tooltip = "TUT_MENU_TOOLTIP"
			position = {
				x = 7 #10
				y = 338
			}
		}
		option = {
			name = "hint_minimise"
			text = "MINIMISE"
			action = "minimize"
			tooltip = "TUT_BAS_CLOSE_TOOLTIP"
		}
	}
	page = {
		index = 2
		title = "TUT_BAS_CHAPTER03_PAGE02_TITLE"
		text = "TUT_BAS_CHAPTER03_PAGE02_TEXT"
		object = "TUT_BAS_CHAPTER03_PAGE02_OBJECTIVES"
		disabled_gui_object = { f_button_1 }
		disabled_gui_object = { f_button_2 }
		disabled_gui_object = { open_build_interface_button }
		disabled_gui_object = { unitpanel disbandbutton }
		disabled_gui_object = { provinceview buildings_tab }
		
		effect = { # This page's effects on the world
			add_treasury = 500
			goto = 236 # London
			allow_select_province = yes
			allow_select_army = no
			allow_select_navy = no
			ai = no
			select_province = 236
			keep_window_open = yes
			pauseable = no
			pause = yes
		}
		
		option = {
			button = "TutorialPageButtonOption"
			text = "TUT_NEXT"
			action = "continue"
			tooltip = "TUT_NEXT_TOOLTIP"
			position = {
				x = 183 #180
				y = 338
			}
		}
		
		option = {
			button = "TutorialPageButtonOption"
			text = "TUT_MENU"
			action = "close"
			tooltip = "TUT_MENU_TOOLTIP"
			position = {
				x = 7 #10
				y = 338
			}
		}
		option = {
			name = "hint_minimise"
			text = "MINIMISE"
			action = "minimize"
			tooltip = "TUT_BAS_CLOSE_TOOLTIP"
		}
	}
	
	page = {
		index = 3
		title = "TUT_BAS_CHAPTER03_PAGE03_TITLE" # Recruiting Army Units
		text = "TUT_BAS_CHAPTER03_PAGE03_TEXT"
		object = "TUT_BAS_CHAPTER03_PAGE03_OBJECTIVES"
		disabled_gui_object = { f_button_1 }
		disabled_gui_object = { f_button_2 }
		disabled_gui_object = { open_build_interface_button }
		disabled_gui_object = { unitpanel disbandbutton }
		disabled_gui_object = { provinceview buildings_tab }
		
		effect = { # This page's effects on the world
			goto = 236 # London
			allow_select_province = yes
			allow_select_army = no
			allow_select_navy = no
			ai = no
			pauseable = no
			pause = yes
			clear_building_construction = all
			clear_army_construction = all
			clear_navy_construction = all
		}
		
		trigger = {
			open_window = "provinceview_regiment"
		}
		extra_window = {
			window = "dummy-bl"
			sprite = "GFX_uiarrow_down"
			position = {
				x = 290
				y = -430
			}
		}
		#connected_icons = { dummy-bl provinceview queue_window build_landunit_button }
		connected_icons = { dummy-bl provinceview province_window }
		
		option = {
			button = "TutorialPageButtonOption"
			text = "TUT_MENU"
			action = "close"
			tooltip = "TUT_MENU_TOOLTIP"
			position = {
				x = 7 #10
				y = 338
			}
		}
		option = {
			name = "hint_minimise"
			text = "MINIMISE"
			action = "minimize"
			tooltip = "TUT_BAS_CLOSE_TOOLTIP"
		}
	}
	
	page = {
		index = 4
		title = "TUT_BAS_CHAPTER03_PAGE04_TITLE" # Choose a brigade
		text = "TUT_BAS_CHAPTER03_PAGE04_TEXT"
		object = "TUT_BAS_CHAPTER03_PAGE04_OBJECTIVES"
		disabled_gui_object = { f_button_1 }
		disabled_gui_object = { f_button_2 }
		disabled_gui_object = { open_build_interface_button }
		disabled_gui_object = { unitpanel disbandbutton }
		disabled_gui_object = { provinceview buildings_tab }
		disabled_gui_object = { provinceview buildings_title }
		
		effect = { # This page's effects on the world
			add_treasury = 500
			add_manpower = 10
			clear_building_construction = all
			goto = 236 # London
			allow_select_province = yes
			keep_window_open = yes
			allow_select_army = no
			allow_select_navy = no
			ai = no
			pauseable = no
			pause = yes
		}
		
		#extra_window = {
		#	window = "dummy-ul"
		#	sprite = "GFX_uiarrow_up"
		#	position = {
		#		x = 200
		#		y = 60
		#	}
		#}
		
		trigger = {
			army_construction = 236 # London
		}
		
		option = {
			button = "TutorialPageButtonOption"
			text = "TUT_MENU"
			action = "close"
			tooltip = "TUT_MENU_TOOLTIP"
			position = {
				x = 7 #10
				y = 338
			}
		}
		option = {
			name = "hint_minimise"
			text = "MINIMISE"
			action = "minimize"
			tooltip = "TUT_BAS_CLOSE_TOOLTIP"
		}
	}
	
	page = {
		index = 5
		title = "TUT_BAS_CHAPTER03_PAGE05_TITLE"
		text = "TUT_BAS_CHAPTER03_PAGE05_TEXT"
		object = "TUT_BAS_CHAPTER03_PAGE05_OBJECTIVES"
		disabled_gui_object = { f_button_1 }
		disabled_gui_object = { f_button_2 }
		disabled_gui_object = { open_build_interface_button }
		disabled_gui_object = { unitpanel disbandbutton }
		
		effect = { # This page's effects on the world
			add_treasury = 500
			add_manpower = 10
			clear_building_construction = all
			goto = 236 # London
			allow_select_province = yes
			allow_select_army = no
			allow_select_navy = no
			ai = no
			pauseable = no
			pause = yes
		}
		
		#extra_window = {
		#	window = "dummy-bl"
		#	sprite = "GFX_uiarrow_down"
		#	position = {
		#		x = 347
		#		y = -430
		#	}
		#}
		#connected_icons = { dummy-bl provinceview queue_window build_landunit_button }
		#extra_window = {
		#	window = "dummy-bl"
		#	sprite = "GFX_uiarrow_left"
		#	position = {
		#		x = 200
		#		y = -80
		#	}
		#}
		#connected_icons = { dummy-bl provinceview build_army_view back_button }
				
		trigger = {
			open_window = "provinceview_ship"
		}
		
		option = {
			button = "TutorialPageButtonOption"
			text = "TUT_MENU"
			action = "close"
			tooltip = "TUT_MENU_TOOLTIP"
			position = {
				x = 7 #10
				y = 338
			}
		}
		option = {
			name = "hint_minimise"
			text = "MINIMISE"
			action = "minimize"
			tooltip = "TUT_BAS_CLOSE_TOOLTIP"
		}
	}
	
	page = {
		index = 6
		title = "TUT_BAS_CHAPTER03_PAGE06_TITLE" # Building Ships
		text = "TUT_BAS_CHAPTER03_PAGE06_TEXT"
		object = "TUT_BAS_CHAPTER03_PAGE06_OBJECTIVES"
		disabled_gui_object = { f_button_1 }
		disabled_gui_object = { f_button_2 }
		disabled_gui_object = { open_build_interface_button }
		disabled_gui_object = { unitpanel disbandbutton }
		
		effect = { # This page's effects on the world
			add_treasury = 500
			add_manpower = 10
			goto = 236 # London
			allow_select_province = yes
			allow_select_army = no
			allow_select_navy = no
			ai = no
			pauseable = no
			pause = yes
			clear_navy_construction = all
			clear_army_construction = all
			clear_building_construction = all
		}
		
		trigger = {
			navy_construction = 236 # London
		}
		
		option = {
			button = "TutorialPageButtonOption"
			text = "TUT_MENU"
			action = "close"
			tooltip = "TUT_MENU_TOOLTIP"
			position = {
				x = 7 #10
				y = 338
			}
		}
		option = {
			name = "hint_minimise"
			text = "MINIMISE"
			action = "minimize"
			tooltip = "TUT_BAS_CLOSE_TOOLTIP"
		}
	}
	
	# USED TO BE: TUT_BAS_CHAPTER03_PAGE03_TITLE
	page = {
		index = 7
		title = "TUT_BAS_CHAPTER03_PAGE07_TITLE" # About Buildings
		text = "TUT_BAS_CHAPTER03_PAGE07_TEXT"
		object = "TUT_BAS_CHAPTER03_PAGE07_OBJECTIVES"
		disabled_gui_object = { f_button_1 }
		disabled_gui_object = { f_button_2 }
		disabled_gui_object = { open_build_interface_button }
		disabled_gui_object = { unitpanel disbandbutton }
		
		effect = { # This page's effects on the world
			goto = 236 # London
			allow_select_province = yes
			allow_select_army = no
			allow_select_navy = no
			ai = no
			select_province = 236
			keep_window_open = yes
			pauseable = no
			pause = yes
			close_window = "provinceview_buildings"
		}
		
		extra_window = {
			window = "dummy-bl"
			sprite = "GFX_uiarrow_down"
			position = {
				x = 460
				y = -520
			}
		}
		connected_icons = { dummy-bl provinceview buildings_tab }
		
		trigger = {
			open_window = "provinceview_buildings"
		}
		
		option = {
			button = "TutorialPageButtonOption"
			text = "TUT_MENU"
			action = "close"
			tooltip = "TUT_MENU_TOOLTIP"
			position = {
				x = 7 #10
				y = 338
			}
		}
		option = {
			name = "hint_minimise"
			text = "MINIMISE"
			action = "minimize"
			tooltip = "TUT_BAS_CLOSE_TOOLTIP"
		}
	}
	
	# USED TO BE: TUT_BAS_CHAPTER03_PAGE04_TITLE
	page = {
		index = 8
		title = "TUT_BAS_CHAPTER03_PAGE08_TITLE" # Construction
		text = "TUT_BAS_CHAPTER03_PAGE08_TEXT"
		object = "TUT_BAS_CHAPTER03_PAGE08_OBJECTIVES"
		di...
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