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OVER 100 POKES FOR TOP Coal GAMES. IT'S A CORKER!
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PREVIEWS
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Commodore
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POWER
sus• PACK
BLADE
ER TN1E HEr
Yep. You've guessed it. Someone has removed your
covertape and put It somewhere for safe keeping. Just
ask the newsagent for it nicely - but don't leave the
without it!
PUBLISHING
inOmialgo
Your guarantee of value
GAMERUSTERS: COMPLETE FANTASY WORLD DIZZY AND MYTH WITH O
ALL AVAILABLEFOR: SPECTRUM • COMMODORE • AMSTRA
42 T 7 D D@LP
The software situation heats up. We grab a batch
of the latest scorchers set to keep you in the
shade and put the heat on, till they're
AUGUST 1 9 9 1
Ps' lc,RCS
11 U S G O L D
Blimey if an ex-
American
president has
gone and been
kidnapped. The
job is to get him
back off the
Zutulan revolu-
tionaries. But is
worth it?
EMPIRE
ERCS
RAY
5 SOCCER M A N A G E R
2
Blazing a trail that's hot
on the heels of its pre-
decessor, this second
generation Mega Oix
squares up to the chal-
lenge and comes out of
our PowerTest a Corker!
ENGLAND
GRANDSLAM
Yet another challenger
threatens Anco's top-of-
Off 2 but it'll all be
over before extra time. 4
the-league Kick
8 Terminator 2 d g m e n t day is nigh for
Ocean's latest licence
10 Can Probe Out Run Europa'? Or will they
take you for a ride?
12 Double Dragon Ill and the ultra-cute
Rodland are coming!
14 Speedball 2: exclusive interview with
programmer Carl Muller!
17 Alien Storm ahoy!
Plus all the latest news items throughout!
7
3 2
MIFROPROSE
A L
3 4 POSTER
Terminator 2 by Paul Kidby.
When the most exciting thing to come to
town is the plague, you have to start
51 H O W TO M A K E GAMES
...And influence people. Martin Walker sets
off on the dangerous trek to discover what
it takes to get a completely original game
design from your head... into the charts.
51 EXILE C O M P E T I T I O N
LOCACAI
4 4
R A I N B O W ARTS
Get stuck at the traffic lights
and lose your bearings —
ball bearings that is.
This new mechanical
puzzler could prove to
be tumblin' fun.
But from the look of it,
you're going to have
your work cut out for
you. Ah well...
Win a Dr Who costume and copies of Exile.
thinking about what you want out of life.
The throne, perhaps? Or is it all going to
be too much trouble?
5 2 BUMPER TO BUMPER
Two hot summer compilations specially
PowerTested. Domark goes Freescape with
Virtual Worlds. Ocean offer you an injec-
tion of energy with Power Up.
IF'ii7P CIRCUITS
Get into the driving seat of
the latest racer to chase
the chequered flag and find out if
Italian game designers Idea are tak-
ing you for a ride. Lap up our
in-depth Formula 1 PowerTest.
cousin Rhonda. The Lost
Caverns await.
IDEA
j 1
•
'
It's feedin' lirrie for your datacorder
6
li's fair in love and software wars
19
as a
Bladeknight
seeking the shattered
Fireblade. Get a good
Idea of what you might be
getting into with this
mega demo.
Play a full set of action
packed sand kickin' vol-
leyball in a demo where it
never rains.
" 4 0 0,4 1 4 1 -
• 0
230
36 B
STER ,•
POKEs
AMES
htmare for
Drop down down into the
depths of the Undercity
David Crane's classic
Activision arcade adven-
ture finally features on
our tape. Find the cursed
Raj Diamond, Quickciaw
the cat - oh, and Harry's
This one's for frustrated
shoot 'em up
fans (wait a
minute - shoot
'em up fans
are all frus-
trated - Ed).
Look out:
this is one
helluva
blast!
4 0 TN
4 4 INSI
SS BA
E
S
y BRAIN
galore
61 M A I L ORDER
66 N
chair
1
• g so w h o ' s won•
Her s t corn I o n
ALL these g a m e s and demos a r e loaded using t h e nor
COLOW K
STAMP
PI , L L 2
Make sure your walking
stock is plugged in to port
one before setting out on
your gold-gathering quest Move left
and right and press lire to jump over
holes and enemy creatures. Push up or
down to climb or descend ladders. Earn
points by collecting gold bars and try to
reach the red restart crosses. The cav-
erns await. Explore!
LIGHT FORCE
Joystick in port two please. Press the
fire button three times to start the
slaughter. Then move lett, right, up and
down while hammering that fire button!
Shoot everything and try not to get
blown up, eh?
PowerPack 11 is here, and what a blast from
the past it is, with classic oldies Pitfall 2 and
Lightforce. Mind you, we've also got brand
newies in the shape of Over The Net and
Switchbla e d o s . Anyway, it's flippin' fab
Activision
This classic David Crane oldie from
Activision places you in peril in Peru, as
Pitfall Harry - adventurer par excellence.
gold digger and all-round jungle hipster,
In this sequel to the original Pitfall, Harry
has three main tasks: to rescue his lost
niece, ravishin• Rhonda; liberate poor
pussy, Ouickclaw the
cat; collect the
cursed Raj dia-
mond, and gather
as much gold as
he can carry. Er...
four tasks: rescue
Rhonda, save
Cluickclaw, get the
Raj diamond and
collect loads of
gold. Yap.
Harry starts oft
with 4000 units of
Your first step is to explore the landscape,
find some glistening gold bars (for extra
energy) and locate the nearest restart
point (a red cross). if Harry makes contact
with one of the jungle beasties, he loses
energy and is sent all the way back to the
last red cross he touched. He might have
to go back quite a distance, but at least
Harry doesn't have to start his mission
again from the very beginning once he's
touched another
restart cross.
When you
reach a ladder. you
can climb on from
the side by stand-
ing on the edge of
the hole and
pushing diago-
nally up (at least,
works for us!).
Ou can then
ont
Ith
*- SWITCHBLADE
Force your fireblade in port two and
press fire twice. To punch or kick, tap
the fire button: to unleash a big kick,
hold the tire button until the power bar
fills up. and then release. Climb up and
down the ladders, smash brickwork
and explore as far as you can!
•
OVER THE NET
Slide your ball belter in slot two and tap
the keyboard. Guide your player around
using the joystick and press tire when
you want him to hit the ball. Make sure
he's standing on or near the balls
shadow for an effective shot. You've
got one set in which to make your mark
on the opposition so play to win!
BIG MOBS!
But what if disaster strikes? What if
your tape refuses to cough up the code
and doesn't load? You check all the
connections and the head alignment on
your cassette unit and it still refuses to
load. Whaddaya do?
Here's what: you pop the tape in a
jiffy bag (keep the box. you'll need it
when you get your replacement),
enclose a stamped addressed envelope
and send it to:
scurry up and
uatic in his d o w n the rungs
iso gees sub-,"
l i k e
a man pos-
T gold butliub s e s s e d . If, however, you
energy and, well,
attempt to grasp a ladder and instead find
bullwhip,
o hat, n Harry Itinit:vaell:andrryinggoaquSest
yourself plummeting earthwards at high
t h a t ' s i t N
nothing.
o
tralillsnggudi:edn lP:ttts'a.shne and
speed, keep pushing towards the nearest
right and can be made to jump by press-
ledge. Harry slowly edges sideways and
ing the fire button. Yo u can use Harry's
will eventually land on a platform.
gymnastic talents to leap over holes in
Harry is pretty impervious to bouts of
platforms and to avoid the nestles that
'falling from high places' and 'staying
inhabit the Peruvian jungle.
• • • • • . • • 111 . 0 . - - - ••••••-
-
• • • • • • • • 1 1 1 . 1
Ablex Audio Video
Harcourt,
Halesfield 14,
Telford,
Shropshire TF7 40D.
IleaMikkKet.111m1=111111111111N-
Ah.hal T h e r e ' s gold in t h e m t h a r - • r. . . plat.
forms. D i r e c t l y b e l o w is a red r e s t a r t cross
which H a r r y returns t o if he is hit by a n a s t y
The very s t a r t o f the g a m e . T h e c r e a t u r e s
below are a stonking great rat and a green
Jumpy frog ( w h i c h is tough t o g e t p a s t )
o:
PLEASE DON'T SEND YOUR TAPE TO
THE COMMODORE FORMA TOFFICE!
COMMODORE FORMAT 11 , 1 9 9 1 - a truly August issue
' H o l d d o w n S H I F T a n d p r o s e R U N / S TO P a m o t h o d . G o t I t ?
JVER1 E T
Line!
"Shouting out around the world are you
ready for a brand new beat!
"Summer's here and the time is right,
for standing outside and getting thor-
oughly soaked 'cos it's the crappest
summer since 3,000 BC when the sun's
rays were blotted out by huge amounts of
volcanic activity!"
Oh well, we might not be able to lie
outside without catching hypothermia, but
at least we can still indulge in some nice
summery sports with our trusty 64. Liners
new volleyball simulator Over The Net
boasts sizzling two-player beach-balling
action and we've got a nice little taster for
you to get your teeth into.
The demo only lasts for one lull set, so
when either team reaches 15, the demo
bombs out completely. Still, this gives you
underwater for long periods of time'. So
don't worry if H drops off a platform or
has to go swimming. Having grasped the
basics of Peruvian exploration, the next
step is probably to start mapping the
beast, since the playing area is BIG! You
can bet your life that Rhonda, Ouickclaw
and the Raj gem will take a fair bit of
finding. Good luck!
Undercity of c o v e r the 16 seg-
ments of the sh e r e F i r e b l a d e . Er...
well you would be if this were the full
game. In this exclusive demo you play
Hiro on a mission to have a good wander
round for a few minutes. There are only a
dozen or so rooms so when you've gone
down far enough the demo just stops.
At first, Hiro plummets down a stair-
well an lands on a platform, with stars
whizzing round his head. A creepy spike-
lice is heading right for him, so press and
hold the fire button
to build up a pow
kick t h e n let the
little bug have it.
From here you
can move dow
wards using
ladders. and
explore left and
...-
right through doorways (represented
by a vertical red strip) or by smashing
smashable blocks (these are grey and
have more than the normal number of
cracks). Other than that, just watch out for
baddies (including proximity-sensing
floorspikes and crestheads) and have a
good rummage around.
individual modules in the installation; a
task quite demanding enough, we think.
That's about it really. Shoot everything,
try not to die, and enjoy yourself. And
when you've finished, you can even have
fun with the unusual high score table!
Bump, s e t , s p i k e and all t h a t gubbins.
Basically, g e t t h a t ball thing o v e r t h e net
and l e t t h e o t h e r t e a m w o r r y about it—
plenty of time to suss out the opposition
and give them a good thrumping. Maybe.
The rules are pretty straightforward:
you have to play for serve and only score
on service balls, just like tennis. Your
team member is guided around by the
computer, so you know who to blame
when he smacks it outside the court!
Switchblade. Old misery guts Dyer only
gave it 713% last issue, but this little snip-
pet of action should be enough to let you
know if you like it or not.
Anyway, to business.Your play the
hero, Hiro - last of the legendary
KEYS
Fl - Give up this quest and start again
from the beginning
RUN/STOP - Toggle pause during play
KEYS
3re
Lightforce is a classic oldie shooty f r o m
FTL. This is o n e of t h e l a t e r levels ( w h i c h
II probably n e v e r see, 'cos it's hard!)
Fl - Toggle music/sound effects
F3 - Toggle pause mode
FS - Abort mission
More cheery thanks to Gremmers for
knocking up a playable demo of
,•
r . " 1 " - • • • •
,
This here's a c o m p l e t e
e n e m y installation. To
earn bonus points a n d
e x t r a lives, you've got t o
destroy all t h e s e p a r a t e
modules (tricky)
This radar s t a t i o n on l e v e l t w o is easy can-
non-fodder - w e l l i t w o u l d b e if it w a s n ' t
for the hordes o l e n e m y a t t a c k c r a f t - -
r-
rir
Faster Than Light
There is some weedy plot about a distress
call from Regulus. but let's ignore that.
Lightforce is a shoot 'em up - pure an' sim-
ple. All you have to do to ensure long life
and happiness is to blast the living day-
lights out of anything that moves and most
of the stuff that doesn't.
As well as an army of attacking ships
and asteroids you'll also come across
enemy installations. To pick up a hefty
bonus (and occasionally an extra life hid-
den in the rubble) you have to blast all the
-
e
s
ritr
••••••mom•o•
Hire's first f e w faltering steps into t h e sub-
terranean city of T h r a x x . Wa t c h out for
smashable blocks and m a t e r i a l i s i n g m e a n i e s
111111110
Lighttrorce, heavy duty - COMMODORE FORMAT 11 , August 1 9 9 1
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CommodoreFormat00-Preview.pdf
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CommodoreFormat-1992Diary.pdf
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CommodoreFormat09-Jun91.pdf
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CommodoreFormat10-Jul91.pdf
(48073 KB)
CommodoreFormat11-Aug91.pdf
(43092 KB)
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