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TO NI E I I GPC U MArmo
H N E I MN SET M
E SM
R
LL LL
VIV('
Aaghh! There's no tape here.
Quick. spit out those teeth, wipe
away the blood and go and ask
the newsagent where your Beaut
Box is. It really is rather impor-
tant. V•see. its got Rebelstar on it
- the second best game in the
Speccyverse.
IICL
A
11
e
-440
glikediPP
1 1 -
1
rp
a
I I lib the smell of burning rubber in
morning! Twirl those moustaches with
s Wc
, l i p
Alternative drive along to Compilation
City with The Postman Pat Hit Collection,
The Popeye Collection and Ads Pack
Plus! •
, 2 Pit-Fighter and Smash TV • And! We
catch up with more of T1
Away • e s
- O n For SAM fans there's / d i c •
Pablo% a t
T h problems get ironed out in St(
ogrammin,
Get stuck in!
Kick y our wa y to pa ge 5 0
Prat:ism;
Ikur guarantee of vain
1%, 13
40,648
Editor Linda Bar ker ' Art Editor Andy
Ounsted g t Staff Writer Jonathan Nash
o
Editorial Contributors Steve
Anderson, Craig Broadbent. Dave
Golder. Tim Kemp. Simon Cooke
v An Contributor Phil McCardle
Cover Artwork Paul Kiclby V Senior
Sales Executive Jackie Gariord
Production Co-ordinator Tracy
O'DonnelV Production Technician
Chris Stocker V Scanning Simon
Windsor, Jon Moore, Simon Chittenden
11
Promotions Manager Tamara Ward
,
Group Publisher Greg Ingham
P
Circulation Director Sue Hartley
u
Your Sinclair, Future IPublishing, 30
b
Monmouth Street Bath, BA1 2BW. Tel
l
102251 442244. Fax (0225) 44601 9
i
Managing Director Chris Anderson
s
Printers Riverside Press, Gillingham.
h
Kent I' Back Issues Future Publishing
e
Ltd. Somedon. Somerset TA11 6TB.
r
Tel (0458) 74011 . C! Future
C
Publishing 1992 No pad of this
o
magazine may be reproduced unless
l
you phone us and ask us incredibly
i
nicely_ A small bribe might just help --
n
bubbles, small lurry mammals and
C
Tunes all gratefully received I S S N
a
0269 6983 V Your Sinclair sutlers the
m
slings and arrows of outrageous
p
fortune along with Commodore Format,
b
Amstrad Action, Amiga Format. PCW
e
Plus. PC Answers, Mega, Super Play.
PClPlus, Sega Power Amiga Power,
l Amiga Shopper. Classic CD.
Needlecraft. Cycling Plus. Photo Plus.
1
Mountain Biking UK Games Master.
1
PC Formal, ST Format, Tote. Today's
,
Vegetarian and Caravan Plus.
I E 0
IM
-
s
11
7
away can you? Well, it's very nice to
B
see you all once again, so pull up a
a
chair, get
down
M
read.comfy and settleof yearfor a
c
good
Now's the time
to
really relax, you've finished with
k
Christmas and the aftermath. Easter's a
a
little way away and the big event that is
l
summer is just over the horizon. So go on
r
holiday now and don't let anything bother
e
your pretty little heads.
a
d As for us. we've had all the relaxation
we're going to get and now we've got to
y
concentrate on bringing you the best
?
Spec mag in the universe. This month
Y
we've got the full review of Street Fighter
o
2 It's rough, it's tough and its a bit of a
_
u
laugh in two-player mode. The thing I've
j
never understood about Street Fighter is
u
the fact that the good guys are so
s
incredibly nasty. Jonathan tried to explain
t cult of the bad boy to me but I'm
the
c
afraid I interrupted him to go and help
a into his big yellow flower. One of his
Bert
n had got a bit stuck, y'see. Anyway,
legs
'
enough about us - on with the ish!
t
k
Lots of love,
e
Li nda *
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p
MEP 11
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SCA
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I never
w a s so
AERE A R : COMPLETE GAME!
S OLDIE R O NE N E PATHETICPA L B O
BO R S
COMPLETE GAME! LAUNDE RE TTE GAME!
A + 3 UTI LI TY , THE N M / 2
DEMO, A + 0 UT I L I T Y AND
P O KE RAMA. LE T'S BE
H O N E S T F O L K S : I T Fl
Yourguarantee of value'
this maganne comes nom Future
Publigsng. a comdany founded tug sa
years ago. but which now sells more
F I G H T
They're ba c k !
T h e m os tfeared
bunc h of le a n a nd
beefy good guy s e v e r
to wa nde r the m e a n
streets ha v e put on
the ir fi ghting boots a nd
s ta r te d wa lk ing.
Vep! S t r e e t Fighte r 2
has k ic k e d a nd
somersaulted its
wa y ont o t he
Speccy. So, y ou'r e
pr oba bly wonde r ing
if a ll t he hy pe 's tr ue
and if it r e a lly is t he
best be a t-'e m -up of all
tim e . We ll don' t jus t s it
the r e wonde r ing a bout
it a ll, tur n t he pa ge s
and r e a d t he r e v ie w. Go on!
N I G H T
computer magazines than any other
PAW
-
Better advice. Our titles are packed with
st e t
,
m
written by the hest in the business
B r
p
i t
s
Stronger reviews_ We have a cast-won
a i
.
i.• oditorrat independence.
n
Mt
s
W
Clearer de sign. Our designers higlinght
e
u
key elements Dy using charts. diagram •
o
g
summary boxes. annotated photos_ el
f
g
f
e
GrUillet re le va nce . At Future, edrice
e
operate under 'wo golden rules.
s
r
• Understand your readers' needs
:
t
• Sabsty them
i
o Moro reader intorectien. We draw
strongly d i readers' contnbubons. resuihng
n
the Wettest letterS pages and Me best
s
reader bps awns one or our magames is
a
like icoling a ,ationoede u w
n
, g r o u p
d
None of those bits of nutt that you
always rod in your cardigan pockets.
e
And that's a VDIMSe
x
p
Better value for money, More page
l
better unakty magannes you can tru,i
a
n
a
t
o
r
Y OUR SINCLAIR Ma rc h 1993
y
f
LAMS! LOOK AT
THOSE GAMES!
RE V I E WS
12 Street Fighter 2
14 Bully's Sporting Darts
16 Nigel Mansell's World
Championship
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42 R E P L A Y F E A T U R I N G :
Pit-Fighter, Smash TV, The
Postman Pat Hit Collection, Kids
Pack 2 and Popeye The Collection
TH E R EGU LA R S
1 W h a t a v iolent c ov er
4 T he VS Beaut Box
9 Ps s s t
9 M e e t the Sh e d C r e w
10 C har ts
19 Letter s
22 Input O utput — Not- v er y - v iolent
lat- all tw o p a g e s pec ial
24 T ips hop
1
3
0
P
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a
m
P
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t
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- SAM
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Co
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Craig's a b s o l u t e l y ages
Steve's Programming
Launderette
it's not over 'til all the queries have
been answered. Tonnes of you have
writte n in with questions, answers,
problems and pineapples. Here's
where we sort the m out.
Uttar Lnu w &r a Hbrokt bTholo m oor * *
MIMI
kmtunto wogs Roocemg over to turn iito alarm
'
dock off dem thon noothrl book ander the duvet
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A
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A r t E tior tit A l tJ
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e d
dile
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In atom tho most oolent IC M 2 Aldy s
A Orn
t
0
1
(outwits mom Waltmg kin Ondirdt to rho rapt
L
1
R
T
rocordor
o
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v
Nort flow Turning tho tops over
t
l
t w
O
a
n
A
t
0
32 Stev e's Pr o g r a mmin g
Launder ette
34 Adv entur es
36 Spec Tec Jr
38 Er nie
40 S A M C ent r e
47 Public H ous e
50 Cr os s wor d C lues /Bac k Is s ues
51 Kille r Ko lu m n fr om O uter Spac e
51 N e x t Mont h
2 7 7 Pac k et of Maus Bugles ( leuml)
Nr
o
Staff Writer Janet= somoiloctNoshsoNon
Noma mouton do not do monmoka Jcolottosni
loyouNtomove St4it mo twytott fottowod by
m
mauktibto outburst of trocAary
-
collati P i t s t o p as a special
tre a t for y o u SAM owners out
there. Wha t a love!
YOUR SINCLAIR March 1993 M I
1111k d n a
1111
Myt hos G ames
NI PRAT% I
T
You may recall that we put out an All
aPoints bow, L D on Rebelstar in an
k e a Bulletin Jones of Cleveland'
effort to find out just who owned the rights to
the game (as opposed to who owned a copy
of the game — thanks anyway to the hundreds
of people who wrote in and offered to lend us
theirs in order to duplicate it for the tape).
Anyway, L D Jones was the chap who sent In
full details ol Julian Gollop's whereabouts,
including — hurrahl — his phone number. One
quick call later and, as you can see, YS's
Number Two Game of All Time has at last
made it on to the Beau! Box S o take a bow,
LD Jones. y ou complete star you
a in
4
U
N
I
T
:
i r e
1 1 1
I L L t a t
1
a
LI
0I1JECT
us e :
trwrinr
Sm SEL C C
TURN
N m I N EXT
UNIT
tmINFO
Not M a ny peopte Know this, but cod pla ye d
important part In M e moon settlement protect. Ke nne dy
had be e n a I * a uspicious at brat, but later capitulated.
Be w a r e th e
Fl oa ti ng
1
Head Of
Doom in
sO L MER
ONE on
pa g
e
s i
x .
R Es c
-STAR
c
est' 0
t hi s v e r n
'
y Y Pa
t
DI o u e v a h '
ge!
t
h
e
b
-
(
3
n
e
THE P ATHE TI C
P ABLO BRO S
Bridge on the river mode
There are three control modes in
the game: Cursor, Select and Fire.
Glance at the controls box for a
summary. You always start in Cursor Mode
which allows you to whizz the cursor all over
the map, and after selecting a person (and
provided they have enough action points) you
enter Select Mode. Here you can mov e your
chosen character around, or manipulate any
objects you c ome across. A quick tip is that
everyone starts with empty guns, s o your first
priority should be investing a few action points
in selecting arid loading your horribly big
weapons. Should you spot art enemy robot.
it's time for Fire Mode
When you decide to fire a gun. the map
changes to show you the clearest line of fi re
Some features of the map will disappear. as
you can fi re over them. There are three types
of shot you can make. An aimed shot has a
greater chance of hitting the target than a
snap shot. If you fancy yourself as a
bushwhacker, you can use opportunity fire.
This doesn't take effect immediately, but if an
enemy crosses your line of tire you'll take a
snap shot at him. (As long as you've got
enough action points for a snap shot, that is.)
How terribly s nak y .
clean up on
p a g e s ix .
.SEL EC I
o =E N D
TURN
N e H I EN T
WI TT
T =I M P O
It s quite simple re a lly T h e re d things a re pike . the M ute
ones are cod a nd the blue thing is your doe . Simply
move your noe l ne a r to the bah of your choice
Ott to p a g e s i x fo r
+3 o w n e r s ! P op
m or e on a di s k
w i th UL 1 RA-2 0 B.
Rebeistar is a strategy game for
one or t wo players. This month
we've got the one-player game —
next month we'll have the two-player
version (natch). In one-player mode, you
c ommand a motley crew of mercenaries set
on busting their way into a heavily-guarded
moonbase. Why is never satisfactorily
explained. Perhaps the defenders are playing
their stereo too loud, or something. Anyway,
each side has a finite number of people
(actually the defenders are robots, but you get
the idea) and each person has a number of
action points determining how much they can
do each turn, As c ommander of the raiders,
you go first, and depending how skilful you
are, there are several ways of beating the
game. (Tak e a glance at that box over there
for a full list.) Alt involve blowing up the central
defence computer. called, for s ome reason.
ISAAC. The Speccy's aim is simply to zap all
your crew before you do it.
o k
ot
h
O N JEC T
IN U s e :
S•SC LEC
• =1 0 1 0
TURN
N o t N EXT
UN I T
I I Mr 0
0
a
:
T h e fa t l a dy s i ngs !
Oh deer, you've been caught fishing in Roger Da ltre y
It's P
P
O K
a ge s e v e n.
E R
A M
A t Y O U R S I NCLAI R Ma r c h 1993
A
trout pond Move back live spaces, do not pees go, do
not Colle ct one hundre d pounds. You naughty taiMgi
1
1
O BJE C T
CHALLENGETHE MAD SCOTSMAN
Of course, s ome of us are a little
harder than the rest. But, you
don't get to be the (official!) best
Speccy gamesplayer in the
known universe without
stretching yourself a bit, and even on Level
Eight, Rebels t ar doesn't quite cut the mustard
tOr the gaming superheroes among us. So, if
you fancy yourself a bit, why not take the
Stuart Campbell Challenge? In the Stuart
Campbell Challenge, just winning isn't
enough Th e true victory of a champion is
only achieved by completely destroying and
humiliating your opponent, so here's how it
goes. To achieve the ultimate triumph, you
must play Rebelstar on Level Eight, destroy
all three of the Defence Laser stations (find
'em first...), destroy the central reactor (it's In
that screenshot down on the left of this page).
kill every single enemy droid and - and
here's the teeth-gritting bit - cut every single
blade of grass in the little garden section at
the right of the map. using the lawnmower.
It's tough, but you can handle it Can't you?
Action! Strategy' That's
Rebelstar. all right. (And don't
forget that you can take on a
close friend with next month's
two-player version.) Oh - almost
forgot_ The game has rather a final
ending. Whet her you or the Speccy wins, the
program will wipe out, meaning you'll have to
,
chance to go out for a refreshing walk
e
while you plan a new attack, eh?
l
o
a
d
I
t
t
o
p
l
a
R e SEL EC
y
e le E N S
TURN
a
N e N EXT
UNIT
g
I e lln ir0
J
a
,
Those cod, eh? I i looks like the y're ne ve r going to give
C
i
up. M aybe you should lust cruise along tot a
F
while and
n
look for a happening pe tty O r somnthinu
1
.
-
S
1
4
t
i
Controls
l
Cursor mode
l
0
,
A
g
X
i
v
e
S=Select person/drold under cursor
s
zero=Finish turn
y
1=1WD on persontdrold under cursor
o
Jr-Centre cursor
u
N=Go straight to next person
a
UNIT:
I m i l l i r m i
a
O BJE C
IN U SI
5 -SEL
O w Eirit i
L•' Y U R I
, N N E *
UN!
a
c o d
h a s
lu s t
t
amTHFID
.
stnng 01 spina ch. Y
1
o u ' e got to take him to hospita l
,
g
r
i
Move torwatcl three pla ce s and throw again
v
9
G
,
t
1
.
Death and taxes
When a shot hits someone, it
may cause damage, wounding
or (ugh) death. There's a crafty
method of determining how
much damage each shot causes.
Involving weapon power, target type and Oar
projectile weapons) distance. Armour helps.
as does cleverly ducking for cover. After a
certain amount of hits, a person becomes
wounded. and any hit after that results in a kill
(T)
5 =5 E 1 - E C
I le EN D
TURN
Nlie H E X T
UNIT
I - I liF 0
,
Dead people play no further part in the game.
although destroyed robots can block corridors.
Using objects is not particularly taxing_
(Congratulations t a k e great pleasure in
awarding you the trophy for Most Tenuously-
Linked Headline of the Month. Ed) The rule of
t humb is to make sure you have the
suspicious object in use. then to bump into the
unit yrvi think it will affect. A-!d now s ome lists.
Looks • WI 'a mnia ', doe sn't It? Am you sure you ha ve n't
Wel been going round in circle s? Come on man, I bis is
company time - it 's va lua ble .
And finally
A quick hint for the one-player game. Only the
combat droids can destroy the airlock and
security doors c c conserve their
meagre
ammunition
The droids'
blast torches
have an extremely
short range as well, so
cosy up to the door
before you zap it.
(Those droids are also
jolly tough. so it makes
sense to dash all your
peeps behind them for
C O N T Ft0a,
safety in a shoot-out.)
5=SEL EC
O =EN D
TURN
N=NEXT
,UNIT
I=INFO
See that red and ye llow square? Tna l'a whore the moot incre dible pa tty's
and you've only got h i dawn if you want the la st of the hvigle ts. You'd better ge t a
move on. hadri'll you?
For the first couple
of turns you may well
be thinking, 'Pah!
Doesn't look terribly
good tor the World's
Second Greatest
Game* but just wail tor
the first blazing firefight.
Suspense' Adventure!
Select mode
A mmo needed
for weapons
Laser gun
Laser pack one
Laser pistol
Laser pack t wo
Photon
Laser pack three
Pistol
Pistol clip
Auto-rifle
Rifle clip
0 8 ..1 1 1
-
UN I I
O BJE C T
IN U SE:
Movement keys are exactly the same
as for cursor mode
F=Fire mode
M=Drop object
D=Change object
P=Pick up object
1..=Load weapon
Fire mode
Movement keys are again the same as
for cursor mode
Other actions - check the box on the
tot
-3
Percentage of action points used for
various, arm, actions
Drop object
Change object
Pick up object
Load weapon
10°4
10
use. otherwise 20%
0
1 0%
4
50%
i
f
n
o
t
h
I S .S E I L E C Y
S-EN D
TURN
H a H EXT
UNIT
IeINFO
The cod are closing hit To survive , yr,,,
.
t h e
pike to e n the cod. Not e ve ryone could do It but you
might be lust the chap tor the lob Go o d I .,
3
1
YOUR SINCLAIR March
1
1993 . %
1
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