ACE14-Nov88.pdf

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Atari ST
Amiga
CBM 64/128
Spectrum
Amstrad
IBM 0 more
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darned Mister Bond bin at
it agin'. He done and wrecked
twelve o' my bran' noo po-lice
cars, broke all da speed laws o'
tha' county an' now he's causin'
mayhem in that boat a' his! If ah ketch
any o' yoo boy's or gals a' followin
his
1 exam-pie now, you'se better be
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Gun Symbol1 ) 1 6 2 Da r * SA and United Artius Company
(c)Eon Productions Ltd Glidrose Publications Ltd. 1988
SPECIALS
31 H igh Fliers
Everfancied a trip on a real state-of-the-art military
flight sim? Andy Wilton takes to the silicon skies.
asks just how close a game like Interceptorcan get to
the real thing. and reports on Mirrorsoft's Falcon -
recently adopted by the Pentagon.
A
26 Join The Professionals
The latest instalment in ACE's insight series into the
software business. Find out how Psygnosis put their
screens together, and how the games you play are
born out of blood, tears, toil, and story boards.
AND SOUND...
95 Affordable Excellence
The price of sophisticated music hardware is tum-
bling down. Mark Jenkins looks at two new products
that give you hot sounds at cool prices_
Falcon: the Pentagon steps in. See pages 3133.
INTERFACE
7 News
At last, the TRUTH about Amstrad? And what about
Sex Vixens FromSpace? Insight, comment, and gos-
sip from the ACE team
97 Panel of Experts
Mark Jenkins puts readers onto the right MIDI track._
99 Dicey Future?
What does role-playing really mean tor computer
game players? ACE checks out the RPG revolution,
including news of Ufttma VI from the US.
GAMEPLAY
43 Screen Test
CanHeroes of the
Lance,US
Gold'SSI's Dun-
76 Microprose Takes Off
Microprose are working on a state-of-The-art coin-op
console that could revolutionise the world of afford-
able computer graphics Take off with Major Bill into a
4096 colour,600060 polygon•per-second future...
18 Previews
The games of the very-near-future, previewed in daz-
zling full colour to gel your mouth watering.
107 Letters
Once again. ACE readers demonstrate their above-
average i n t e l l
issues concerning advanced computer entertain-
gence
mn
i ent_
t h e i r
t r e a
146 The Blitter End
t
m e n t
o presents its cordon-bleu guide to software
f
ACE
thouse snacks.
h
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l
a
t
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s
t
•••_•••
geons andDrag-
ons licence, suc-
cessfully combine
role-playing and
arcade action? The
ACE team checks
out the latest red-
hot releases for
your machine.
Page 44: Heroes of the Lance -
fallowing in Dungeon Master's
footsteps...or striking out on its
own?
84 A r c a de A c e
Konami's Devastators- Rambo-style shoot-em-ups
get the 30 treatment...plus a host of newly-released
coin-op capers.
SIGHT...
21 M a k ing A Monster
Brian Lartman puts together a monster on his
Amiga and prints ii out, using Deluxe Phototab- plus
readers' queries in Pixel Post and a report on the
Amiga Centre, Scotland.
111 Tricks 'n Tactics
If you can win.
cheat! Maps for
Oda* Bill: flying off into a 4096-colour sunset.
Draconusand
Marauder,plus
great ups and
pokes for Over-
37 Ga m e s Evolution
Gam ideas are born, grow old, and die just like
e
everything else They also mate, have children, and
raise families ACE goes back in time and traces the
evolution of computer entertainment.
THEACECARD
Win an Atari ST!
B now EVERYONE should know that an ACE
y
card is your passport to sharing in free gifts
worth hundreds ofEs every month Find out
on page 14 how to get your own card, while if
you've already got one, check Random Access
to see if you're one of the lucky winners.
iander, Arkanoid
Captain Blood,
Alien Syndrome
and many more.
Overiander tips galore through to
level 5.
81 Here's One I M a d e Earlier
Mandann'sSTOS puts game-programming power at
your fingertips - but could you really produce a chart-
buster with a utility? Andy Wilton finds out.
89 Adventures
The Pilgrim takes an in-depth look at Ultima V in a
two-page players guide. and reviews Ingrid's Back -
Level 9'5 latest claim to lame.. or infamy.
BUY LINES
13 Ge t It Ta pe d
What a prize! ACE and Achvision are giving you the
chance to walk away wdh Amstrads latest borne stu-
dio recording unit absolutely free. Grab a pen, turn
the page,and make it into vinyl...
S F A DH R
OT N A D
We'vebecome accustomed to seeing state-of-the-art software following hot
onthe heels of state-of-the-art hardware. Jack Tramiel produces the Atari ST
andsuddenly a host of 16-bit stunners start hitting the charts; Commodore
produce the Amiga and we get Interceptor: Sir Clive gives us the Spectrum,
andwe get Atic Atac...and so on, and so on...
This state of affairs has gone on for so long that it is now a universally
ackowledged law that you do not release a new computer unless you are
sure it will attract software support.
But what about the other way round? Supposing you had a game so
hot that there wasn't a computer you could run it on, except possibly a
mainframe? It just doesn't seem feasible that software development could
drive hardware development. Could this ever happen?
It already has. Inside this issue, you'll discover howMicroprose set out
to write a military-spec flight sim, but couldn't find a computer to run it on.
Evenwhen we showed them the specs for the Cambridge Flare machine
(see issue 11) their reaction wasn't enthusiastic. 'It's just too slow to do the
things we want to accomplish,' they moaned. Now they're planning to solve
the problems themselves...by producing their own gamesmega-machine.
Find out more on page 76.
This raises some interesting possibilities. A long time ago, a lot of
people paid a lot of money for little games consoles that were dedicated to a
single range of games (usually tennis). Perhaps in a couple of years, we'll
see dedicated hardware units selling at around E70 each and developed
purely in order to play the best possible version of the best possible game.
with future upgrades available on smart cards.
Thestate-of-the-art F19 Stealth Fighter console and the ultimate
Ultima machine may not be so far away after
Anistraci s Studio 100 - will it tall into tour lap neat month?
104 Special Offers
U toELIaft a single game - and every one specially
p
selected foryou by the Ace Team. No turkeys here.
just great discounts, rapid delivery, and reliable.
friendly service. Aye aye. sir!
103 Subscription
Here's the deal, You send us your subscription fee
andwe guarantee you regular delivery at Britain's
mos excitinggamesmagazinePLUSthechance
t
t recoveryourwholesubscriptionchargeby
o
ordering US Gold games at half price. Go for it1
ACE PINK PAGES
115 Buyers G u i d e
If you buygames. slop right here. The Great ACE
Guide to Rave-Rated Radical Recommended Recre-
achanalSoftware is all you need to pinpoint the
gam you lLst HAVE to have. Complete with ratings
es
and mini-reviews toreach title.
TheACETeam
124 Upgrade Guide
T 16-bit revolution can cause problems if you want
he
toupgrade - just which machine thou Id you go for?
Checkcut the facts with the nation's definitive tech-
no-tables, designed to put you in the picture and
save tears 'n' tantrums when your new toy turns out
tobe a turkey.
Future Publishing Ltd, 4 Queen Street,BATHBA1 lEJ Tel 0225 446034
F 0225 446019, Telecom Gold 84:TXT152
ax
Editor Steve Cooke Reviews Editor Bob W Features Editor And)
ade
, W i l t o
Production EditorR La
n
od wton Staff Writer 4
Consultant Editors
m i
Jenkins (Music and Mioii _ a l c r a r 'G!aomcs:i
n c y S
Mark
t h
127 Random Access
wh l magazine-within-a-magazine.Weshower
oe
iou with puzzles. crosswords, tidbits, talking points,
andthe dreaded N'GarThrombobo. This month. the
SatanicSprite discovers the joys of sewage.
141 Readers' Pages
Owe simply. the business. Yourbusiness. M i n i
l
,lisements. helptine alters, announcements. pen-pals,
a d v e r - hardware for sale, and other trivia. Clock
gam and
es
thesepages.and let your pinkies do the walking
Art Editor Trevor Gill
Advertisement ManagerJonathan Eea
,
Publisher Chris Anderson
,
arn
es A d v e rdt d s t i o n
A
i i i n g
S a l a l s
e
SUBSCRIPTIONS A
x e D u s i g
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SPECIAL O FFE RS (Christine Stacey) The O l d Bar n, Som er ton, Som er set, TA1 1 7P Y ,
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CPOa • DI STRI BUTI O N S M Dis tribution, 6 Leigham Co u n Road, Streatham. LondonSW16
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BOX, 01-274 8 6 1 1 5 • PRI NTI NG Chas e Web Offset. Ply mouth - F U T U R E PUBLI SHI NG
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1988G No pan of this
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publication may be reproduc ed in any torm without our permission.
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