Vampire the Requiem - Core Second Edition.pdf
(
46956 KB
)
Pobierz
You’re not human tonight…
Maybe I never was or ever will be…
Maybe we all get like this in the cold half-lit
world where always the wrong
thing happens and never the right.
…you’re not human tonight.
Raymond Chandler,
The Little Sister
Authors:
Rose Bailey, David Brookshaw, N. Conte, Joshua
Alan Doetsch, Elizabeth Greenberg, Susann Hessen, David
A Hill Jr, Alec Humphrey, Wood Ingham, Audrey Whitman,
Stew Wilson, Filamena Young
Developer:
Rose Bailey
Editor:
Ellen Kiley
Creative Director:
Richard Thomas
Art Direction and Design:
Mike Chaney
Interior Artists:
Borja Puig Linares, Cathy Wilkins, Michael
Rookard, Rovina Cai, Cris Griffin, Lauren Cannon, Carlos
Samuel Araya, Steven Stahlberg, Marco Mazzoni
Front Cover Artist:
John Bridges
Vampire the Requiem Character Sheet Design:
Chris “Mr.
Gone” Leland
Credits
Markus Wagner, Faidra Papavasiliou, Georgia Ramantani,
Neil Simikowski, Rachel Cartacos and Katie Susoeff, for
language and city help.
Benjamin Baugh, Matt McFarland, Travis Stout, and Eddy
Webb, for endless design and development consultation.
The First Edition authors, for opening a new era for the
World of Darkness.
The
Damnation City, Requiem for Rome
and clan book
crews, for redefining the Requiem.
The White Wolf and Onyx Path forum and blog communities,
for constant feedback and headchecking.
The Dead Gamers Societ y and Wrecking Crew, for
playtesting.
Angela Bernhardt and Jeffrey Mikoni, for never letting go.
Special Thanks
To my predecessors: Justin Achilli, Will Hindmarch, and
Joseph Carriker. Without you, there would be no
Vampire:
The Requiem.
Dedication
© 2014 CCP hf. All rights reserved. Reproduction without the written
permission of the publisher is expressly forbidden, except for the purposes of
reviews, and for blank character sheets, which may be reproduced for personal
use only. White Wolf, Vampire, and The World of Darkness are registered
trademarks of CCP hf. All rights reserved. Storytelling System, Vampire the
Requiem, Mage the Awakening, Werewolf the Forsaken, World of Darkness,
and Vampire the Requiem Second Edition are trademarks of CCP hf.
All rights reserved. All characters, names, places and text herein are
copyrighted by CCP hf.
CCP North America Inc. is a wholly owned subsidiary of CCP hf.
This book uses the supernatural for settings, characters and themes. All mystical and supernatural elements are fiction
and intended for entertainment purposes only. This book contains mature content. Reader discretion is advised.
Check out the Onyx Path online @ http:\\www.theonyxpath.com
2
Vampire: the Requiem
Introduction
Themes
Requiem + Masquerade
Old + New
Piety + Blasphemy
How to Use This Book
Chapters
Truth and Lies
An Introduction
to Storytelling Games
Inspirational Media
Vampire Media
Non-Vampire Media
White Wolf Books
6
6
6
6
7
7
7
8
9
9
9
9
6
Table of Contents
The Gallows Post
The Children’s Crusade
The Tenth Choir
50
50
51
No Church in the Wild
(Part II)
Chapter Two:
The All Night Society
Needs Must
All These Things
That I’ve Become
Moving Up
Who am I to you?
The Traditions
The First Tradition
The Second Tradition
The Third Tradition
Sinners in the City
The Food
The Folks
The Fun
What’s Here?
The City as State
Grace of Monsters
The Danse Macabre
The Cannibal Totem Pole
The Predatory Note
The Sympathetic Note
The Cannibalistic Note
Dead Taboos
Lexicon
52
55
55
55
56
57
59
60
60
61
63
63
63
63
63
65
67
69
69
72
72
73
73
74
No Church in the Wild
(Part I)
Chapter One:
Who We Are Tonight
Clans
Daeva
Clan Origins
How to Make a Monster
In the Covenants
Gangrel
Clan Origins
How to Make a Monster
In the Covenants
Mekhet
Clan Origins
How to Make a Monster
In the Covenants
Nosferatu
Clan Origins
How to Make a Monster
In the Covenants
Ventrue
Clan Origins
How to Make a Monster
In the Covenants
The Akhud
The Julii
The Pijavica
10
13
13
14
15
15
16
17
18
18
19
20
21
21
22
23
24
25
25
26
27
27
28
29
29
30
No Church in the Wild
(Part III)
Chapter Three:
Laws of the Dead
76
79
Lost Clans
29
Covenants
31
Broken Covenants
The Carthian Movement
The Circle of the Crone
The Invictus
The Lancea et Sanctum
The Ordo Dracul
VII
The Legion of the Dead
32
35
38
41
44
47
50
50
Introduction
79
Character Creation
79
Step One: Character Concept 79
Step Two: Select Attributes 79
Step Three: Select Skills
80
Step Four: Skill Specialties 80
Step Five:
Add Kindred Template
80
Step Six: Merits
81
Step Seven:
Determine Advantages
81
Vampire Creation
Quick Reference
82
Experience
83
Beats
83
The Heart of the Beast
84
Anchors
84
Mask
Dirge
Mask and Dirge Archetypes
Touchstone
Example Touchstones
Blood Potency
Immortality, Injury,
and Mortality
Torpor and Final Death
Tricks of the Damned
Blush of Life
Kindred Senses
Physical Intensity
Healing
The Cleansing
Predatory Aura
The Cycle of Death
The Embrace
Feeding
Daysleep and Waking
Bloodlines
Properties of the Blood
About Vitae
Blood Sympathy
Vitae Addiction
Blood Bonds
Ghouls
Diablerie
Curses Great and Small
The Pain of Purity: Sunlight
The Pain of Knowledge: Fire
Clan Banes
Frenzy
Torpor
Humanity
Merits
Sanctity of Merits
General Kindred Merits
Carthian Law
Invictus Oaths
Kindred Fighting Merits
Human Merits
Disciplines
Using Disciplines
Learning Disciplines
Supernatural Conflict
Clash of Wills
Animalism
Auspex
Celerity
Dominate
Majesty
Nightmare
84
84
84
87
88
89
90
90
90
90
90
91
91
91
91
93
93
94
98
98
98
98
98
99
99
100
101
101
101
102
103
103
105
106
109
109
109
115
116
117
118
125
125
125
125
125
126
128
130
131
133
135
Table of Contents
3
Obfuscate
Protean
Resilience
Vigor
Devotions
Blood Sorcery
Crúac
Theban Sorcery
Rites and Miracles
Crúac Rites
Theban Sorcery Miracles
Mysteries of the Dragon
Coils of the Dragon
Scales of the Dragon
Mystery of the Ascendant
Coil of the Ascendant
Sample Scales of
the Ascendant
Mystery of the Wyrm
Coil of the Wyrm
Sample Scales of the Wyrm
Mystery of the Voivode
Coil of the Voivode
Sample Scales of the Voivode
137
139
141
141
142
150
150
150
151
152
153
154
154
155
155
155
156
157
157
157
158
158
158
No Church in the Wild
(Part IV)
Chapter Four:
Rules of the Night
Traits
Attributes
Mental Attributes
Physical Attributes
Social Attributes
Skills
Mental Skills
Physical Skills
Social Skills
Skill Specialties
Virtues and Vices
Speed
Rolling Dice
Roll Results
When to Roll Dice
Willpower
Attribute Tasks
Muddling Through
Actions
Argument
Carousing
Fast-Talk
Interrogation
Intimidation
Investigating a Scene
Jumping
Repair
160
163
163
163
163
163
164
164
164
166
167
169
169
169
169
169
170
170
170
170
170
171
171
171
171
172
172
172
172
Research
Shadowing a Mark
Sneaking
Time
Social Maneuvering
Combat
Optional Rule:
Beaten Down & Surrender
Down and Dirty Combat
Initiative
Attack
Defense
Dodge
Unarmed Combat
Ranged Combat
General Combat Factors
Weapons and Armor
Ranged Weapons Chart
Melee Weapons Chart
Injury and Healing
Armor Chart
Upgrading Damage
Healing
Objects
Disease
Drugs
Overdose
Extreme Environments
Poison
Equipment
Availability and
Procurement
Size, Durability,
and Structure
Dice Bonuses
Services
Services (continued)
Game Effect
Mental Equipment
Physical Equipment
Social Equipment
Conditions
Improvised Conditions
Lingering Conditions
172
172
172
173
173
175
175
176
176
176
176
176
177
177
178
178
179
180
181
181
182
182
182
183
183
183
184
184
184
184
184
184
185
186
186
186
189
192
193
193
193
Nine Tenths of the Law:
Embodiments
Dread Powers
Doom Powers
Host Powers
Shadow Powers
Vitae Powers
A Gallery of Horrors
Anna Red
The Baron
The Black Cat
Granny
Hantu, the Sorcerer
Lady of Shivs
Lord of Irons
Marty Baxton
Mother
Mr. Scratch
Ms. Gem
Old Man Marshe
Pastor Samuel
The Photographer
The Ringmaster
Strix Hunter
Teach
The Thief of Masques
Varney the Vampire
204
208
208
210
210
211
212
212
214
215
216
217
218
219
221
222
224
225
226
227
228
229
230
232
233
234
No Church in the Wild
(Part VI)
Chapter Six:
The World We Die In
The Polis Erebus
The Secret History
The Clans
The Covenants
Notable Kindred
Notable Locations
Broken Things Remembered
The Secret History
The Clans
The Covenants
Notable Kindred
Notable Locations
The Margraviate of
Berlin-Brandenburg
The Secret History
The Clans
The Covenants
Notable Kindred
Notable Locations
The Pit of the Nameless
The Secret History
The Clans
The Covenants
Notable Kindred
236
239
239
239
240
241
242
242
243
243
244
244
244
245
247
247
248
248
248
249
250
250
251
251
252
No Church in the Wild
(Part V)
Chapter Five:
The Parliament of Owls
The Birds of Dis
Omens of Doom
Kindred Spirits
Shadowed Past
Game Systems
Shadow Traits
Common Powers
194
197
198
199
199
200
200
204
197
4
Vampire: the Requiem
Plik z chomika:
artofantonius
Inne pliki z tego folderu:
disciplines_back.pdf
(431 KB)
Vampire the Requiem - Clan - Kiss of the Succubus - Daeva.pdf
(55053 KB)
Vampire the Requiem - Core.pdf
(37728 KB)
Vampire the Requiem - Clan - Lords Over the Damned - Ventrue.pdf
(34300 KB)
Vampire the Requiem - Bloodlines the Legendary.pdf
(28444 KB)
Inne foldery tego chomika:
20th Anniversary World of Darkness
Beast the Primodial
Changeling the Lost
Chronicles of Darkness
Condition Cards
Zgłoś jeśli
naruszono regulamin