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Issue 13 October 2007
Free to download magazine dedicated to Commodore Computers
Available as Text Html PDF and Commodore 64 D64 disk image
www.commodorefree.com
Commodore Free Magazine
www.commodorefree.com
Editor
I have again been busy revising so the issue will feel
a little rushed and rough (although many people
claim its always that way) The weather is now in the
UK. at least back to normality rain with the occasional
rain and some days we get rain and wind and a bit
more rain.
But then out of the blue we have a fine sunny day, it
only lasts for a few hours so we have to make the
most of it with everyone setting of at the same time
and heading to the beach. The motorways blocked
and after 3 hours you make it to a beach Full of
people then spend another couple of hours looking
for somewhere to sit for a picnic but in the back of
your mind you thing “must set of soon to avoid the
traffic” so you jump into the car speed of the the
motorway and find everyone else has had the same
idea and the motorway is full, couple of hours later
you get back home unpack and it starts to rain for a
week.
It does make you wonder why anyone would want to
live in the Uk, but I suppose with the world all
doomed from global warming and ready to burn up
any second then anywhere on the earth could be a
bad place. The thing that always cheers me up is
someone coming out with a gadget or software item
that proves other people wrong, a demo most would
think impossible, hardware that couldn’t be made or
some other none producible item.
This seems to be the Theme for old Commodore
systems at the moment making the impossible
possible.
Finally I caught up with the new owner of 8 bit
designs Charles Gutman and the inventor of the
Commodore 1541-III, Also read about how the Doom
clone Mood was created – Hey stop reading this it’s
the boring boarding bit turn the page.
Thanks Nigel
www.commodorefree
commodorefree@commodorefree.com
Contents
Editor and Contents
News
Protovision
General news
Readers Comments
Reviews
Amiga forever
Interviews
Interview with Klaus Andersen
Interview with Jan Derogee
Interview with Charles Gutman
Interview with Robin Eriksson
Projects
1541-III Faq
Commodore Scene Database faq
Advert
8 bit design’s Catalogue
Prophet 64
Programming
Hexfiles part
SID
Could sid chart
BBS systems
Village BBS history
BBS
Page 2
Page 3
Page 4
Page 5
Page 24
Page 6
Page 12
Page 20
Page 23
Page 9
Page 8
Page 15
Page 23
Page 27
Page 29
Page 16
Page 18
HOW CAN I HELP COMMODORE FREE
Ok the best way to help would be “write something about
Commodore” (yes for the observant I spelled the company
correctly this time) _grin seriously though articles are always
welcome,
WHAT ARTICLES DO YOU NEED
Well they vary contact me if you have an idea but I am looking for
Tutorials – (beginners and Expert)
Experiences with Commodore
Why I love Commodore machines
Interviews – maybe you have access to a power user
Thanks Nigel
www.commodorefree
commodorefree@commodorefree.com
Issue 13 October 2007
page - 2 -
Commodore Free Magazine
www.commodorefree.com
NEWS
PROTOVISION NEWS SEPTEMBER 2007
ADVANCED SPACE BATTLE MUSIC COLLECTION
BY ROLE
Not long ago, JSL had the idea of releasing the tunes
for Advanced Space Battle by Yogibear as an official
music demo. And so it happened: The collection
contains all eight tunes of the game Advanced Space
Battle by More.Gore and Protovision in one file, along
with the single files are on the disk. The whole thing
was coded by NEO and Stirf, while JSL and Shake
took care of the graphics. The music collection has
been released under the ROLE flag at the Primary
Star 2007 party which took place from 10th to 12th
August 2007 in Reusel, Netherlands.
Grab the collection at CSDb and visit the games
section of the Protovision homepage for details on
Advanced Space Battle.
Advanced Space Battle music collection CSDb entry:
http://noname.c64.org/csdb/release/?id=51652
Information on the game Advanced Space Battle:
http://www.protovision-online.de/games/asb.htm
AVAILABILITY OF MMC64 AND RETRO REPLAY
Both the MMC64 and Retro Replay are out of stock.
The manufacturer has confirmed that there will be
new editions of both, but unfortunately it is still
unsure when that will happen. It could be weeks or
even months. More information as soon as we
receive it.
1000 ORDERS SHIPPED VIA PROTOVISION
ONLINE SHOP
It is time for a little anniversary: Around one month
ago, on 22nd August 2007, the Protovision Online
Shop reached the magic number of 1000 shipped
orders!
Software news for hardware we distribute:
NEW MMC64 PLUGINS (FAST MMC64 D64
READER AND REU PLUGIN)
At last a faster and more reliable D64 reader for
MMC64 has been released. Reads a disk side in
about 80 seconds instead of almost 10 minutes. The
archive includes versions for the C64 and C128. The
C128 version is slightly faster (5 seconds). At the
moment the plugin will only work with FAT16. Get it
at CSDb.
CSDb entry:
http://noname.c64.org/csdb/release/?id=52431
Download:
http://greg.geekmind.org/d64read/d64read-
20070903.zip
Changelog:
http://greg.geekmind.org/d64read/ChangeLog
http://www.protovision-online.de
Lemon64 thread:
http://www.lemon64.com/forum/viewtopic.php?t=243
97
hannenz has released a REU Plugin for MMC64 that
can dump and restore your REU contents from or to
a dump file on the SD/MMC card. Currently it works
on FAT16 only. Head to the CSDb for it.
CSDb entry:
http://noname.c64.org/csdb/release/?id=52707
Lemon64 thread:
http://www.lemon64.com/forum/viewtopic.php?t=244
40
Please give the authors some feedback! Thanks!
NEW MMC64 DEMO: MAIN-#2 INVITE BY
FAIRLIGHT
At Stream 2007, Fairlight released a Main-#2 invite. It
was coded by Hollowman while Zabutom composed
the music. Main-#2, coupled with the Data Airlines
Festival, is going to take place from 1st to 4th
November 2007 at Espace Julian in Marseille,
France.
Check the party homepage at
http://www.mainparty.net
.
You can download the invitation demo from CSDb at
http://noname.c64.org/csdb/release/?id=53728
.
An MMC64 version is available as well.
0XPAINT 1.2 RELEASED
Oxidy/Fairlight released a new version of 0xPaint:
version 1.2. 0xPaint (formely known as WDStudio) is
a tool for creating C64 graphics under Windows. It
supports RR-Net: There are options for transferring
pictures to C64 or 1541 and a small CodeNet GUI.
New in v1.2:
The following features were added: undo, recent,
line, continuous line, circle, different pens, fullscreen
preview, integration with BMP2SpriteConverter.
Several bugs have been fixed. Renamed to 0xPaint
due to change of group.
For more information and download visit the 0xPaint
homepage or CSDb.
0xPaint homepage:
http://www.oxidy.com/0xPaint
CSDb entry:
http://noname.c64.org/csdb/release/?id=52822
Issue 13 October 2007
page - 3 -
Commodore Free Magazine
www.commodorefree.com
NEWS
Tulip wants to buy Commodore back!
http://www.theregister.co.uk/2007/09/27/tulip_wants_
commodore_back/print.html
Tulip sold the rights to the commodore name to
Yeahronimo Media Ventures in 2004 for 22m
euros
Tulip is planning to make a bid of 1 dollar per share
making the company value worth 81m dollars
VICEplus v1.0
Version 1 has been released from the Vice this is
based on version VICE 1.22
VICEplus is the Versatile Commodore Emulator Plus.
Its most important extension over VICE is support for
the C64DTV as well as a few general bug fixes and
improvements.
Binaries available for:
* Win32 (Windows 9x/ME/NT4/2K/XP/2K3/Vista)
* MacOSX
* MSDOS
* BeOS
* QNX
* Solaris
* Minix
* Amiga based and derived systems
http://viceplus.wiki.sourceforge.net/
Commodore Super computer
> I would like to print about this item "The
Commodore 64 Parallel Super-Computer" in the free
to download magazine www.commodorefree.com
Can you let me have any more information about the
project
Hi Nigel.
Well, we are still working on it. We're finalizing the
design and several prototype configurations have
been tested. We have secured sixteen Commodore
64's thanks to Robert Bernardo of the Fresno
Commodore Users Group, so we think we have all
the hardware we'll need.
I hope that by the middle of October we'll be mostly
done with the build and will use the remaining time
before the VCF to finish the software.
Sellam Ismail
Computer
Festival
Vintage
Vintage Computer Festival East 4.0 Video on
youtube
> I'm proud to announce that the first 2 parts of the
> Vintage Computer Festival East 4.0, starring CBM
engineers Chuck Peddle, Bil Herd, Dave Haynie, Bob
Russell, and a slew of admirers, is now up at
http://www.youtube.com
Just type in the search for hazydave and then look
for VCF East 4.0 1/4 and VCF East 4.0 2/4.
The last two parts are now up on YouTube -- 3/4 and
4/4.
SCACOM Issue 2 released
Issue number 2 dated (October 2007) of the new
German language Commodore format PDF
magazine SCACOM. Is available for dowload
Content:
renderering pictures - part 2 / feedback / interview
with C16 Chris / information / background image
1541-II / interesting things / Commodore award /
Tulip wants Commodore stocks back / disk cover /
computer stories / Did you know? / 10 reasons /
pictures
Available for download from
www.scacom.de.vu
or c64-mags.de.
Hoxs64 Updated
Hoxs64 is a Commodore 64 emulator for Windows
with DirectX 9 (Oct 2006) or higher
Features
Cycle based CPU, CIA, VIC and SID.
1541 Disk drive.
Tape deck.
Full screen mode.
Configurable keyboard and joystick.
TAP PRG P00 D64 G64 FDI T64 file support.
http://www.btinternet.com/~hoxs64/
CCS64 v3.4
CCS64 v3.4 - Per Håkan Sundell has released a new
version of the Commodore C64 emulator. The
emulator runs on Windows Pc with DirectX 9.0 and is
available for (98 / ME / 2000 / XP). There has been a
lot of bug fixes so more games and demos run
without problems.
http://www.computerbrains.com/ccs64/
Issue 13 October 2007
page - 4 -
Commodore Free Magazine
www.commodorefree.com
READERS
COMMENTS
additives. That just drives the newbie away. As it
doesn't make any sense. I know electronics from the
60s and 70s. Not the new stuff. We barely had
transistors in the field. In fact we jargoned the ICs of
that time as centipedes. Because of their size and
the legs. Trying to explain what you do, based on
your background, would be a loss. As you would
need to retro it to when I last worked in the field.
Language here is the big part. When dealing with the
diverse people that want to go to the C=. A word
association that I give to illustrate this point is the
word "disk". First thing that pops in my mind is a 33
1/3 LP or for you in the U.K. an EP record. What
popped in your mind for that one word?
What I am suggesting is a series of article, that can
possible be compiled as a separate disk. Just for the
first timers. Reason for this Is based on what Lee
stated and my own experiences. On lists and
especially in the #c64friends chat. You want some
beginner info. Don't bother asking. People there, well
they have been in the system for a couple of
decades. They forget what it was like looking at that
screen. Filled with wonder and excitement. They had
the resources, today these are limited, and people
don't know where to find them. What I think is needed
is a primer for the beginning C= user. Sine that is my
level of use. I offer to start it off. When it goes past
me. Others can access the idea and add to it.
>>SNIP>>>
That returns me to Lee's letter. REally I am seeing
more and more from that letter and my own
experiences that there is a need for an absolute
ground "0" introduction to the C=. I mean how many
people that score up the C= have access to the users
manual? Most that I have bought for re-sale are
missing the manual. That is also the first thing that
my local U.G. members use for programming and
familiarity lessons.
Saying that I am working on an idea for a test on an
example article. My hope is that I can find a way to
UL it to you. If that works, the article will be ion 80c
Ascii. Translated by Geos Wrong is Write. I can
then make fiels of the original to send to you to pass
to Al in stock/standard PET in 40c. Well it is an idea
that needs help from Rod and Galynne.
BCNU
Lord Ronin from Q-Link
Thanks to everyone who contacted me about
beginners guides it does seem that many a real
beginners guide I will start a guide next month for the
real beginners the point of view that you received a
machine from a friend and have never seen it before
what can it do how does it work etc
Thanks for everyone for there comments
Regards
Nigel
www.commodorefree.com
commodorefree@commodorefree.com
Taken from Various messages from Lord Ronin in
response the the letter from Lee about Beginners
guides
>>>SNIP>>>
Though that would be a good thing, for the future.
Such is not the impression I gained from Lee's letter.
Nor the aspect that I feel on many lists and chats.
You are the man that is ineterested in the C=. For
some unknown reason. You have gained it from the
attic, father, uncle, grandfather, jumble sale etc. Now
what the smeg do you do with it? You have seen
things on the net and the web with your newer
platform. Heard about the fantastic 8 bit system, But
what can you personally do with it? Turn it on and
see the blue screen.
The above is the level that I am talking about. People
that are entering for the first time, like I and the
members of the users group. Or returning after a
decade of messing with other machines. As a few of
The long distance members of the users group are
doing. Bypass for the moment emulation.
I understand Lee's comments. As the echo what I
was saying in 93 when I joined the local group. What
does this thing do? So I suggest that I start out with
that sentiment in mind, do a series of rank first time,
on the KB turn it on and go from the blue screen to ...
sort of articles. Written for the first timer, the absolute
beginner in mind. Questions on the use of advanced
basic, ML/ASSM, in-depth gear head talks on the
Issue 13 October 2007
page - 5 -
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