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DARK ELVES
WARSCROLLS
COMPENDIUM
INtRODUCtION
Embittered and cruel, the aelf Exiles
roam the Mortal Realms bringing death
to every foe they meet. These swift and
vicious warriors are ostensibly allies of
Sigmar. In truth, they serve only the
shadowy Malerion, and themselves.
Emerging from the darkened places of
the realms, the Exile warbands engage
in lightning raids that leave ravaged
corpses piled high in their wake. Then
they vanish as quickly as they came,
like smoke melting away on the breeze.
The warscrolls in this compendium
allow you to use your Citadel
Miniatures collection in fantastical
battle, whether telling epic stories set
during the Age of Sigmar, or recreating
the wars of the world-that-was.
WARSCROLL KEy
1. itle: The
name of the model that the
T
warscroll describes.
2. haracteristics: This
set of characteristics tells you
C
how fast, powerful and brave the model is, and how
effective its weapons are.
3. escription: The
description tells you what weapons
D
the model can be armed with, and what upgrades (if
any) it can be given. The description will also tell you if
the model is fielded on its own as a single model, or as
part of a unit. If the model is fielded as part of a unit,
then the description will say how many models the unit
should have (if you don’t have enough models to field a
unit, you can still field one unit with as many models as
you have available).
4. bilities: Abilities
are things that the model can do
A
during a game that are not covered by the standard
game rules.
5. eywords: All
models have a list of keywords.
K
Sometimes a rule will say that it only applies to models
that have a specific keyword.
6. amage Table: Some
models have a damage table
D
that is used to determine one or more of the model’s
characteristics. Look up the number of wounds the
model has suffered to find the value of the characteristic
in question.
2
U
N
DS
WO
1
DREADLORD ON COLD
ONE
10"
6
4+
8
b
R
AV
ERy
MOV
E
MELEE WEAPONS
hydra Blade
Cold One’s Ferocious Jaws
Range
Attacks
1"
1"
to Hit
6
2
to Wound
SAV
E
3+
3+
Rend
3+
4+
Damage
-1
-1
1
1
3
A Dreadlord on Cold One is a single
model. He is armed with a Hydra Blade
and carries a Tyrant Shield. He rides
a Cold
One that is equipped with bladed barding,
and which attacks with its Ferociou
s Jaws.
descr iption
4
tyrant Shield:
You can re-roll failed
save
rolls for a Dreadlord with a Tyrant Shield.
Bladed Barding:
Whenever a Dreadlor
d
on a Cold One completes a charge move
select an enemy model within 1" and
roll
a dice; on a 4 or more that model’s unit
suffers a mortal wound.
Abilities
Single-minded hunting Beasts:
If
a
Dreadlord on a Cold One uses this ability,
select a unit of
Cold One knights
or
Cold One Chariots
within 14". Until
your next hero phase you can re-roll
any
of the dice when determining that unit’s
charge distance and add 1 to wound
rolls
for that unit’s Ferocious Jaws.
comm And Abilit y
5
kEYWOrDS
OrDEr, AElF, ExilES, hErO, DrEADl
OrD
DARK ELF SORCERESS
MOV
E
U
N
DS
WO
5
bR
6"
7
6+
MELEE WEAPONS
SAV
E
Witchsta ff
Range
Attacks
2"
to Hit
1
to Wound
4+
Rend
AV
ERy
3+
Damage
-1
D3
A Dark Elf Sorceress is a single model.
A
Dark Elf Sorceress carries a Witchsta
ff and
a dagger which she can use to sacrifi
ce her
allies and boost her magical powers.
Blood Sacrifice:
In your hero phase,
the
Sorceress can sacrifice an
Exiles
model
from your army within 3". If she does,
that
model is slain but you can then add
2 to
all casting rolls for that Sorceress until
the
end of the hero phase.
kEYWOrDS
MOV
E
U
N
DS
WO
descr iption
Abilities
A Dark Elf Sorceress is a wizard. She
can
attempt to cast one spell in each of your
own hero phases, and attempt to unbind
one spell in each enemy hero phase.
She
knows the Arcane Bolt, Mystic Shield
and
Word of Pain spells.
mAGic
As the Sorceress utters a forbidden name,
her foes are wracked with agony. Word
of
Pain has a casting value of 7. If successfu
lly
cast, pick a visible unit within 16". Th
at
unit suffers a mortal wound. In addition,
your opponent must subtract 1 from
any hit rolls for that unit until your
next
hero phase.
Word oF pAin
Ng
MALEKItH, tHE WItCH KI
OrDEr, AElF, ExilES, hErO, WizArD
, SOrCEr ESS
MELEE WEAPONS
Warhammer Age of Sigmar © Games
Attacks
Range
Workshop Ltd. 2015
to Hit
to Wound
Rend
Damage
9
14
4+
bR
AV
ERy
The Destroyer
Seraphon’s Claws
Seraphon’s Fearsome Jaws
1"
2"
3"
3
3+
3+
3+
-1
-1
-2
3
2
D6
3
4+
3+
6
descr iption
model.
Malekith the Witch King is a single
blade
He is armed with the Destroyer, a fell
that was forged by Malekith ’s own hand.
which
He wears the Armour of Midnight,
he
protects him from mortal harm, and
bears the Circlet of Iron upon his brow.
,
Malekith rides the black dragon Seraphon
which has slain kings and
a mighty beast
beggars alike with her Fearsome Jaws
and Claws.
Fly
Malekith the Witch King can fly.
kEYWOrDS
Warhammer Age of Sigmar © Games Workshop Ltd. 2015
SAV
E
Wounds Suffered
Move
DAMAgE tAbLE
Seraphon’s Fearsome Jaws
Seraphon’s Claws
0-3
4-6
7-9
10-12
13+
14"
12"
10"
8"
6"
2+
3+
3+
4+
4+
6
5
4
3
2
Abilities
mAGic
Amour of Midnight:
Halve any wounds
or mortal wounds inflicted on Malekith
(rounding up).
Noxious Breath:
In your shooting phase,
Seraphon can exhale a cloud of noxious
that is
gas. If she does so, pick a target unit
in
visible and roll one dice for each model
roll of
that unit that is within 6". For each
6, that unit suffers a mortal wound.
to
Malekith is a wizard. He can attempt
cast two different spells in each of your
own hero phases, and attempt to unbind
hero phase. He
two spells in each enemy
and
knows the Arcane Bolt, Mystic Shield
Soul Stealer spells.
soul steAler
comm And Abilit y
Absolute Power:
If Malekith the Witch
from
King uses this ability,
Exiles
units
ck
your army do not need to take battlesho
the
tests if they are within 20" of him in
battleshock phase.
Witch
Tendrils of shadow writhe from the
of
King’s fingers, draining the life-force
his victims and renewing his own vigour.
value of 6. If
Soul Stealer has a casting
unit within
successfu lly cast, pick a visible
14". That unit suffers D3 mortal wounds.
mortal
Malekith heals one wound for each
wound inflicted by this spell.
OrDEr, AElF, DrAgON, ExilES,
hErO, WizArD, MONStEr, MAlEk
ith
Warhammer Age of Sigmar © Games
Workshop Ltd. 2015
MALEKItH, tHE WItCH KINg
MOV
E
U
N
DS
WO
14
9
MELEE WEAPONS
Range
Attacks
to Hit
to Wound
Rend
Damage
4+
The Destroyer
Seraphon’s Claws
Seraphon’s Fearsome Jaws
1"
2"
3"
3
3+
4+
3+
3+
3+
-1
-1
-2
3
2
D6
SAV E
3
bR
A
ERy
V
DAMAgE tAbLE
Wounds Suffered
Move
Seraphon’s Fearsome Jaws
Seraphon’s Claws
0-3
4-6
7-9
10-12
13+
14"
12"
10"
8"
6"
2+
3+
3+
4+
4+
6
5
4
3
2
description
Malekith the Witch King is a single model.
He is armed with the Destroyer, a fell blade
that was forged by Malekith’s own hand.
He wears the Armour of Midnight, which
protects him from mortal harm, and he
bears the Circlet of Iron upon his brow.
Malekith rides the black dragon Seraphon,
a mighty beast which has slain kings and
beggars alike with her Fearsome Jaws
and Claws.
Fly
Abilities
Amour of Midnight:
Halve any wounds
or mortal wounds inflicted on Malekith
(rounding up).
Noxious Breath:
In your shooting phase,
Seraphon can exhale a cloud of noxious
gas. If she does so, pick a target unit that is
visible and roll one dice for each model in
that unit that is within 6". For each roll of
6, that unit suffers a mortal wound.
mAGic
Malekith is a wizard. He can attempt to
cast two different spells in each of your
own hero phases, and attempt to unbind
two spells in each enemy hero phase. He
knows the Arcane Bolt, Mystic Shield and
Soul Stealer spells.
soul steAler
Malekith the Witch King can fly.
commAnd Ability
Absolute Power:
If Malekith the Witch
King uses this ability,
Exiles
units from
your army do not need to take battleshock
tests if they are within 20" of him in the
battleshock phase.
Tendrils of shadow writhe from the Witch
King’s fingers, draining the life-force of
his victims and renewing his own vigour.
Soul Stealer has a casting value of 6. If
successfully cast, pick a visible unit within
14". That unit suffers D3 mortal wounds.
Malekith heals one wound for each mortal
wound inflicted by this spell.
kEYWOrDS
OrDEr, AElF, DrAgON, ExilES, hErO, WizArD, MONStEr, MAlEkith
Warhammer Age of Sigmar © Games Workshop Ltd. 2015
MALUS DARKbLADE
MOV
E
U
N
DS
WO
6
10"
8
4+
MELEE WEAPONS
SAV E
Range
Attacks
to Hit
to Wound
Rend
Damage
Warpsword of khaine
Spite’s Ferocious Jaws
2"
1"
3
3
3+
3+
3+
4+
-1
-
D3
1
bR
A
ERy
V
description
Malus Darkblade is a single model. He is
armed with the Warpsword of Khaine and
within him resides the Daemon Tz’arkan.
Malus rides upon Spite, a notoriously
aggressive Cold One who attacks with his
Ferocious Jaws.
Abilities
tz’arkan:
In your hero phase, Malus
commAnd Ability
Darkblade can release the power of
Tz’arkan. If he does, then until your
next hero phase he makes 6 attacks with
the Warpsword of Khaine instead of 3.
However, whilst Tz’arkan is released,
each time you make a hit roll of 1 for
the Warpsword of Khaine and any units
from your army are within 2" of Malus
Darkblade, one of those units suffers D3
mortal wounds as Tz’arkan lashes out in a
blind fury.
The tyrant of hag graef:
If Malus
Darkblade uses this ability, then until
your next hero phase you can re-roll
battleshock tests for
Exiles
units from
your army that are within 14" of him in the
battleshock phase.
kEYWOrDS
OrDEr, AElF, ExilES, hErO, DrEADlOrD, MAluS DArkBlADE
DREADLORD
MOV
E
U
N
DS
WO
5
6"
8
4+
MELEE WEAPONS
SAV E
Range
Attacks
to Hit
to Wound
Rend
Damage
Chillblade
Exile Blade
1"
1"
3
6
3+
3+
3+
4+
-1
-
D3
1
bR
A
ERy
V
description
A Dreadlord is a single model. Some
Dreadlords enter battle carrying a
viciously sharp Exile Blade and a Tyrant
Shield, whilst others eschew the protection
of a shield and prefer to wade through
battle wielding an Exile Blade in each
hand. A few Dreadlords instead carry
a single double-handed and deadly
Chillblade to war.
Abilities
The Price of Failure:
If any
Exiles
from your army flee whilst within 3"
of a Dreadlord they are ruthlessly cut
apart, flayed or otherwise murdered as an
example to those who would disappoint
him. If this happens, other
Exiles
units
from your army do not need to take
battleshock tests in the same phase if they
are within 14" of your Dreadlord.
tyrant Shield:
You can re-roll failed save
rolls for a Dreadlord with a Tyrant Shield.
Exile Blades:
A Dreadlord with two blades
is a whirlwind of death few can escape
from. You can re-roll hit rolls of 1 for a
Dreadlord equipped with two Exile Blades.
commAnd Ability
Cruel tyrant:
If a Dreadlord uses this
ability, select an
Exiles
unit within 14".
Until your next hero phase you can re-roll
all failed wound rolls for that unit in the
combat phase.
kEYWOrDS
OrDEr, AElF, ExilES, hErO, DrEADlOrD
Warhammer Age of Sigmar © Games Workshop Ltd. 2015
DREADLORD ON bLACK DRAgON
MISSILE WEAPONS
MOV
E
Range
Attacks
to Hit
to Wound
Rend
Damage
U
N
DS
WO
14
8
repeater Crossbow
16"
Range
4
Attacks
4+
to Hit
4+
to Wound
-
Rend
1
Damage
4+
MELEE WEAPONS
SAV E
Exile Blade
lance of Spite
Black Dragon’s Claws
Black Dragon’s Fearsome Jaws
1"
2"
2"
3"
6
3
3+
3+
4+
4+
4+
3+
3+
-
-1
-1
-2
1
1
2
D6
bR
A
ERy
V
3
DAMAgE tAbLE
Wounds Suffered
Move
Fearsome Jaws
Claws
0-3
4-6
7-9
10-12
13+
14"
12"
10"
8"
6"
2+
3+
3+
4+
4+
6
5
4
3
2
description
A Dreadlord on Black Dragon is a single
model. Many Dreadlords go to war armed
with an Exile Blade and a Tyrant Shield,
while others fight with a Lance of Spite and
a Tyrant Shield. Some Dreadlords care not
for the protection afforded by a shield and
wield a Repeater Crossbow alongside their
Exile Blade or a Lance of Spite, to shoot
their prey from afar. Some particularly
bloodthirsty Dreadlords wield an Exile
Blade in each hand, the better to shed the
blood of their foes.
The Dreadlord’s Black Dragon can rend
foes apart with its Claws and swallow men
whole in its Fearsome Jaws. Black Dragons
can also exhale a deadly Noxious Breath to
poison and choke their prey.
Fly
Abilities
Noxious Breath:
In your shooting phase,
a Black Dragon can belch forth a cloud
of noxious gas. If it does so, pick a target
unit that is visible and roll one dice for
each model in that unit that is within
6". For each roll of 6, that unit suffers a
mortal wound.
tyrant Shield:
You can re-roll failed save
rolls for a Dreadlord with a Tyrant Shield.
Exile Blades:
A Dreadlord can more easily
land a killing blow when equipped with
two swords. If a Dreadlord has two Exile
Blades you can re-roll hit rolls of 1 when he
attacks with them.
lance of Spite:
A Lance of Spite inflicts
2 Damage instead of 1 if the Dreadlord
charged that turn.
commAnd Ability
Do Not Disappoint Me:
If a Dreadlord
on Black Dragon uses this ability, pick an
Exiles
unit from your army within 12".
You can re-roll hit rolls of 1 for that unit
until your next hero phase. Furthermore,
before that unit takes a battleshock test,
roll four dice. If the total result is greater
than the distance in inches between that
unit and the Dreadlord, it does not need to
take the battleshock test.
A Dreadlord on Black Dragon can fly.
kEYWOrDS
OrDEr, AElF, DrAgON, ExilES, hErO, MONStEr, DrEADlOrD
Warhammer Age of Sigmar © Games Workshop Ltd. 2015
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